.: billy george :.
Posted By billygeorge on September 10, 2012
Another character concept from Wizard101. These are two different classes of the same Badger character base- a Merchant and a Smith.
Posted By billygeorge on September 9, 2012
This is the alchemy lab in White Owl Tower. Im not sure how the owls could use all that equipment..but it was a fun concept!
Posted By billygeorge on August 9, 2012
Heres a bunch of characters I concepted for the Mooshu world of Pirate101. they were just released on the website. Theres some pretty cool descriptions of each one of these guys so check it out if you have a chance. Also check out the interview with Jeff Toney on the Pirates of the Spiral. Our game is now in a closed Beta release and the reviews im hearing are amazing. Its definitely been a BLAST to work on a more stylized “fun” game. hard to believe ive been here over a YEAR now. Kinda reminds me of the old Disney days…
Posted By billygeorge on July 21, 2012
Heres a couple more of my concept pieces that have been released. The first one is the library in Monquista (Pirate101)…. And the crab dude is from Avalon (Wizard101).
Posted By billygeorge on July 17, 2012
Well for the last year ive been working on an amazing new game with a great company Kingsisle. Things have been pretty secret but heres a few pieces of my concept art that have been released that I can finally show. Its been an honor to work with these guys- some of the most talented people in the industry- Melissa Preston, Dave Greco, Phu Gaing and Nick Overdiek to name a few. Check out the site here.
Posted By billygeorge on July 15, 2012
Another old concept pic. Mainly about the atmosphere and mood of the place. This was exploration art for a game idea that has since gone away.
It lives now…only in my memory (thats from the Road Warrior for my fellow nerds!)
Posted By billygeorge on May 12, 2012
A few of these were on my website but now that im back to blogger I wanted to put them up. These are from another one of those cancelled projects that gets filed under “would have been cool”.
Posted By billygeorge on May 12, 2012
These are really fun to do- just fast environment sketches with big shapes of graphic color. The main idea here is to quickly establish a mood with lighting and color. I didnt want to spend more than an hour or two at this stage because the point is just to see if the level can communicate the right atmosphere for the story note.
These were done for an unnamable and cancelled project.
Posted By billygeorge on March 30, 2011
Heres some more art from the Epic Mickey WII game. Level sketches and storyboard stuff.
Posted By billygeorge on February 25, 2011
A friend of mine Jordan Gregory is writing a book about mythological creatures. He has some pretty cool ideas and asked me to do a sketch for one of the characters. This is The Fur’en. Dont mess with him!
Posted By billygeorge on January 15, 2011
Did these concepts for Sony Online. They are environments for the new DC Universe MMO that was just released.
Posted By billygeorge on January 9, 2011
Deanna Carter enters the caverns that lead to NECROGORIA..City of the Living Dead. Followers of the series will know that the dead have been brought back to life by the notorious necromancer Simon Oteg! If you have nothing better to do in your life you can follow this stuff more closely at the Ruined Earth site.
Posted By billygeorge on December 4, 2010
Did some work for the Epic Mickey game. Got a ton more stuff that ill post later. It was fun to work for the mouse house again!
Posted By billygeorge on October 27, 2010
We just shipped FORCE UNLEASHED 2 for the WII a few days ago and its one of the coolest games Ive ever had the pleasure to work on. The guys at Red Fly did an amazing job and my kids and I have been having a blast playing through it. Its an honor to be able work on paintings in the Star Wars universe. To think I was just a wee lad of nine when the first film made a HUGE impression on me! (OK..that dates me I know!)
Posted By billygeorge on August 31, 2010
Another Iphone game I worked on with the great guys at Clockrocket Games. It was a lot fun painting the creepy environment and then seeing it incorporated so quickly into a finished game. If blasting the brains out of zombies on your iphone sounds like fun you can check out the app here
Posted By billygeorge on April 23, 2010
Some character paintings I did for fantasy role playing game. I think i had the most fun painting all the tools and weapons. these were for Paizo.
Posted By billygeorge on April 2, 2010
Concepts for a kids Flash game. Project didnt get very far but it was a blast to work on. There is something really liberating about working in a more graphic style- just simple fun shapes without much rendering or textures. Its more about the composition and simple color ideas. the movie The Incredibles is a great example of what I mean. I think kids respond much better to this kind of thing. When we get older of course we just want to see dirty ultra textured realism.